19 Apr 2026

Councilmember Wendell Felder stepped forward with a bold proposal this week, introducing the Internet Gaming and Consumer Protection Act of 2026, or Council Bill B26-0656, aimed squarely at legalizing real-money online casino gaming across Washington DC; slots, table games, and poker would all fall under this new framework, while unlicensed sweepstakes casinos face an outright ban, marking a significant shift in how the District handles digital wagering.
What's interesting here is the timing, as public hearings loom in April and May 2026, giving residents, operators, and advocates a chance to weigh in before the Council votes; those who've followed DC's gaming landscape know the city already permits sports betting and retail casinos like those at MGM National Harbor, yet online casinos have remained in a gray area, with sweepstakes models filling the void despite lacking formal oversight.
And now, Felder's bill steps in to draw a clear line, proposing strict licensing to bring operators into the fold, collect revenue for community needs, and shield players from unregulated risks; data from similar markets shows regulated online gaming can generate substantial funds—think millions annually—while curbing problem gambling through built-in safeguards.
At its heart, the legislation sets a $2 million license fee for each operator eager to launch in DC, a steep entry barrier designed to ensure only serious players join the market; that fee, coupled with a 25% tax on gross gaming revenue, directs funds straight to community reinvestment programs, potentially bolstering education, housing, or public safety initiatives in wards hit hardest by economic challenges.
Take one observer who's tracked iGaming expansions: they note how states like New Jersey and Pennsylvania have raked in over a billion dollars combined from similar taxes since 2013, with revenues climbing year over year as player bases grow; DC, with its dense urban population and tech-savvy residents, could mirror that trajectory, although specifics depend on uptake post-legalization.
But here's the thing—the bill doesn't stop at revenue; it mandates robust consumer protections, including responsible gaming measures like mandatory self-exclusion tools, spending limits, and reality checks that pop up during play sessions, features already standard in mature markets and proven to reduce harm according to studies from the American Gaming Association.

Sweepstakes casinos, those apps offering virtual coins for slots and tables without direct cash bets, have proliferated in DC amid the regulatory vacuum, but Felder's bill slams the door on unlicensed versions, classifying them as illegal once real-money sites go live; this move aligns with trends in other jurisdictions where authorities cracked down after finding many such platforms skirted gambling laws while mimicking casino experiences.
Figures reveal the scale: operators like Stake.us and Chumba Casino have drawn millions in play from DC users, yet without taxes or protections, leaving players exposed to disputes over payouts or addictive designs; the bill's ban forces a pivot to licensed real-money platforms, where geofencing tech verifies DC residency, age checks block minors, and audits keep games provably fair.
Now, as hearings approach in April 2026—starting with Ward-focused sessions before a full Council review—stakeholders prepare testimony; gaming companies eye partnerships with local firms, while advocacy groups like the National Council on Problem Gambling push for even stronger safeguards, ensuring the conversation covers both opportunity and risk.
That $2 million fee isn't just a number—it's a one-time hurdle renewed annually at potentially lower rates, weeding out fly-by-night operators while funding the Office of Lottery and Gaming's enforcement arm; paired with the 25% gross gaming revenue tax, projections hint at tens of millions flowing into DC coffers yearly, based on player data from nearby Maryland and Virginia markets where online slots alone drive heavy volume.
Experts who've modeled this point out how DC's compact size—700,000 residents, many commuters—could yield $100 million-plus in first-year taxes if adoption hits 10-15% of the adult population, a conservative estimate drawn from Pennsylvania's launch stats; those funds earmarked for community reinvestment mean wards like Felder's own could see direct benefits, from youth programs to infrastructure upgrades.
Yet the structure builds in flexibility: operators pay the tax on net wins after bonuses and promotions, a common industry practice that keeps platforms competitive; and while poker gets special carve-outs for player pools shared across states via interstate compacts, slots and tables stay DC-exclusive, protecting local revenue streams.
Responsible gaming isn't an afterthought in B26-0656—it's woven throughout, with requirements for AI-driven play monitoring that flags excessive sessions, mandatory partnerships with counseling hotlines, and advertising restrictions barring pitches to vulnerable groups; research from the University of Nevada shows such measures cut problem gambling rates by up to 30% in regulated online environments.
People who've studied player behavior often discover that features like session timers and loss limits prove most effective, prompting breaks before losses mount; the bill enforces these across all games, from high-volatility slots to skill-based poker, while banning credit card deposits to curb impulse betting, a policy borrowed from successful UK frameworks.
So as April hearings kick off, expect testimony highlighting these tools; operators demonstrate compliance demos, regulators outline enforcement plans, and residents share stories of sweepstakes pitfalls, all shaping refinements before May's deeper dives.
Public hearings scheduled for April and May 2026 represent the bill's first real test, with sessions likely at the Wilson Building drawing crowds from gaming enthusiasts to skeptics; Councilmember Felder, representing Ward 8, has championed economic development before, and this fits his pattern of blending opportunity with equity, directing tax dollars back to underserved areas.
Turns out, DC's gaming regulator already oversees sportsbooks launched in 2021, which posted $200 million in handle last year alone, proving the infrastructure exists; extending to casinos leverages that, with tech upgrades for multi-game platforms ensuring seamless rollout if passed.
Observers note the political landscape favors passage—Mayor Bowser's administration supports expansion, and with federal oversight minimal on District matters, the ball's in the Council's court; passage could mean licensed sites live by late 2026, transforming how DC residents access slots from home.
Legalization would position DC alongside 10 states with iCasinos, drawing operators like DraftKings or BetMGM who've partnered elsewhere; local jobs emerge in compliance, tech support, and marketing, while banning sweepstakes redirects players to taxed, protected sites, a win for public coffers.
One case from Michigan illustrates: post-2020 launch, online gaming added $1.5 billion in taxes by 2025, funding schools amid pandemic recovery; DC could echo that, especially with poker appealing to its professional crowd and slots hooking casual mobile users.
But challenges linger—opponents cite addiction risks, pushing for amendments; hearings will hash those out, refining the bill into a balanced law.
Council Bill B26-0656 stands as a pivotal proposal, legalizing online slots, tables, and poker under tight controls while axing unlicensed alternatives; with $2 million fees, 25% taxes fueling reinvestment, and consumer safeguards front and center, it promises structure where chaos reigned, all unfolding through April and May 2026 hearings that could redefine DC gaming.
The reality is, if approved, players gain secure access, operators find a lucrative market, and communities reap benefits—a formula tested and true elsewhere; those tuning into the hearings will see the sausage-making up close, determining if Washington's digital casino era begins soon.